About me

I am a jazz pianist, composer, and sound designer specializing in music and sound effects for video games with a strong background in jazz performance and improvisation. I blend rich harmonic language with immersive soundscapes to bring game worlds to life. My work combines musical artistry with technical precision, creating memorable audio experiences for players.

A graduate of Berklee College of Music with a major in Game and interactive media scoring, I have developed a versatile portfolio ranging from lush, cinematic scores to dynamic, adaptive sound design. My passion lies in crafting music that not only supports gameplay but also enhances the emotional and narrative depth of interactive experiences.

A young man with dark hair playing a red Nord keyboard in a dimly lit room illuminated with blue and purple lighting.

berklee college of music

Audire soundtrack orchestra

Served as a pianist and arranger for the Audire Soundtrack Choir and Orchestra. I played a key role in adding depth and structure to game music arrangements, notably composing a medley of tracks from one of my favorite games, Horizon Forbidden West. Leveraging my unique musical expertise, I elevated these orchestral pieces, allowing them to truly shine through my piano performances.

Horizon Forbidden West soundtrack cover with song credits and instrumentation details.
A woman with dark hair wearing a cream-colored jacket is smiling while using a laptop. She is sitting at a table covered with a blue and white cloth featuring pixelated game characters. There is a yellow phone case with a smartphone positioned on the table in front of her. Other people are seated nearby, with part of another person's arm and torso visible.
Sheet music titled 'HORIZON' with musical notes and annotations for various instruments.
Part of a logo for 'The Pirates of the Hospitality' with a pirate rope, a blue bottle, and a golden and black color scheme.
Screenshot of a software interface showing a project directory. The folder named 'The Pharaoh's Heart WwiseProject' is open, displaying file details and various settings.

piano player

I also acted as a session musician for my college peers, gaining extensive experience across various recording studios. Through these sessions, I developed a deep understanding of professional recording environments, workflows, and studio etiquette. These hands-on experiences not only refined my skills as a session player but ultimately culminated in successfully tracking and producing my own original music.

A recording studio with a large audio mixing console, a woman sitting in a chair, and a man sitting in front of the console. There are studio monitors, a computer monitor, and other audio equipment in the room.
Group of musicians on stage with one person holding a saxophone, backstage or rehearsal setting, studio lighting, and sound equipment visible.

usc collaboration

As part of a collaborative project between Berklee and USC, I contributed to game development as a game music composer. I integrated directly into the development pipeline using their Perforce version control system, working hands-on with the team. The game is currently slated for release this upcoming June.

Screenshot of music production software showing various audio tracks, effects, and settings with a focus on a 'MummyGrowling' sound.
Horizon Mock up for Orchestra
Composer: Oleksa Lozowchuck, Arranger: Yoonho Park
A young man in a black suit playing the piano during a performance in an auditorium.

berklee game expo

I showcased several games at the Berklee Senior Game Expo, taking full responsibility for the complete audio direction and sound design. The projects were highly well-received, garnering significant popularity and a deeply positive reception from the attendees.

Open booklet showing list of musical compositions with titles, composers, and arrangers.
Person wearing a red hoodie and headphones, sitting at a table with a laptop, and working inside a room with large windows and a view of trees outside.
A promotional poster for a gaming event called 'Level Up: Golden Joinstick Showdown'. The poster features pixel art video game controllers, space invader characters, and the event details: Friday, May 1st, from 6pm to 9pm at The Loft, 939 Boylston Street.
A group of people gathered around a long table, some working on laptops, some talking, with a window and some bright ceiling lights in the background. There are various items like drinks, notebooks, and a green tray on the table.
A group of people gathered in a room with a wooden ceiling, some working on laptops or mobile devices, and others standing and talking. The room has a festive atmosphere with tablecloths and decorations, and a clock on the wall above a fireplace.
A black grand piano with its lid open, showing the strings and hammers inside, placed on an ornate area rug in a music recording studio. There is a black bench in front of the piano. Behind the piano, on the wall, some soundproofing panels and a rack with headphones and cable organizers are visible.
A group of people celebrating at a party, with one woman making a peace sign, wearing a red jacket, and others engaged around a table with gifts and wrapping paper.